VCA2022

Marcelo Terashima

Advanced Diploma
2022

Inspired by old pulp magazines, classic portraitists, Japanese Ukiyo-e, and all kind of classic and pop culture, Marcelo Terashima is an artist who loves to bring his characters to life, creating fantastic and dreamlike worlds, using surreal elements to convey the ideas. With a realistic approach in paintings, illustrations, and sculptures, he invites the viewer to reflect on contemporary themes of the world through visual metaphors. As a multidisciplinary artist, Marcelo explores different techniques and mediums to tell his visual stories, including drawing, ink, watercolour, acrylic and oil painting, sculpture, digital painting, and 3D modelling, animation and installation using Arduino and coding. Graduated in engineering, Marcelo has worked for years as a system analyst and project manager, planning, developing, and implementing information systems, plans, policies, and procedures, with experience in team working and problem-solving. After years of technical work, he chose to pursue his dream of working as an artist, bringing to life the characters he always loved to create. In addition, as a certified project manager, he uses his analytical skills during the planning and development of his art projects, controlling their scope, cost, time, and risk. Born in Brazil and of Japanese descent, Marcelo Terashima studied different art techniques in his hometown, being fortunate to find teachers and artists who inspired him to structure his ideas and teach him how to learn. To fulfill his dream, gain international experience in the art market and further improve his art, he decided to study abroad. Now, he just finished the Advanced Diploma in Visual and Creative Arts at Sheridan College, eager to apply the concepts, materials, and techniques learned to tell visual stories through his artworks. Balancing tradition and technology, he invites contemplation and reflection with his paintings.

Four Horsemen of the Apocalypse

Four Horsemen of the Apocalypse

by Marcelo Terashima

The current feeling around the world, or perhaps inside folk’s minds, is that mankind is in the blink of extinction. In this context, on the one hand, it’s natural to think that the four horsemen of Apocalypse are on our doorstep, spreading decay and misery around the globe. Famine, pestilence, war and death are upon us, and they were just a footnote on developed countries’ newspapers if not for the COVID, that has affected the world entirely and without discretion. Now the risk is overwhelming, as stress and anxiety are too. On the other hand, some affirm that the world is in fact improving. Extreme poverty has fallen around the world, and hunger has as well. Child labour is on the decline and child mortality has fallen by more than half since 1990. Everywhere, life expectancy is rising, and people in developed countries have more leisure time. The supply of nuclear weapons has rapidly reduced, and more people live in a democracy now. More people are going to school for longer and literacy is going up. Solar energy is getting cheaper and access to the internet is increasing. Despite the predictions of the alarmists, humanity is striving and evolving. As an artist, I am inspired by the human form and by artists who painted it using a naturalistic approach. However, for this artwork, I choose a more conceptual approach. The use of the canvas board was intentional because it allowed me to physically sculpt the canvas, like disasters that are represented by each of the horsemen of the Apocalypse. On the map, the lines are the marks of each knight. They connect the ten hungriest countries in the world and the ten most unhealthy countries. By deaths, ten countries with the most deaths per million from COVID since the beginning of the pandemic. And finally, for war, ten of the most censored countries which controlled their citizens’ information. War in the digital and analog post-truth era, when information became the most important asset on the planet. Independently where your beliefs lie on, the fact is that famine, pestilence, war and death are among us. As they always have been. One point is certain, and it is that some countries are more fortunate than others. In this art piece, the globe is depicted as a whole, without the common geographical divisions, in a naive utopia. On the globe, we can see the hands of the horsemen, scratching, digging, carving the planet as hunger ghosts. The result of their work is open wounds, or paraphrasing the title of Eduardo Galeano’s book, they are open veins in the world.
Acrylics on Canvas Board
30.5 x 40.6 cm
2021
Painting: Images and Ideas
The Fangs

The Fangs

by Marcelo Terashima

Art for the animation 'The Fangs', where Marcelo takes us on a journey through a nightmare dimension known as The Fangs, which was created as a setting for stories of adventure and terror that Marcelo's characters must endure. The place is a conversion of different realities, populated by demons creatures and referred to as the "End of all men", where humans lose their sanity and are devoured by their fears. The creative process for the video was divided into three parts. First, the abstract landscapes were painted with ink on watercolor paper. Second, some footage was made, to capture camera movement and to create abstract creatures. Third, using After Effects, paintings and videos were placed on top of a base shot, using the “camera tracking” feature to distribute each element in the environment. To harmonize the composition, an adjustment layer was used that dyed everything red. To add movement to the elements, the puppet tool was used. Finally, some audio effects were incorporated, to increase the feeling of discomfort intended by the piece, in order to create this disturbance and anguish. For Marcelo's characters, Presas is a place to avoid if possible, but sometimes they have to face horror out of a greater need or to help someone else. As in life, adversities come and go, and by facing them and overcoming challenges, we go beyond our limits and become something more, something better.
Ink on watercolor paper, digitally altered
30.5 x 20.3 cm
2022
The Fangs

The Fangs

by Marcelo Terashima

Art for the animation 'The Fangs', where Marcelo takes us on a journey through a nightmare dimension known as The Fangs, which was created as a setting for stories of adventure and terror that Marcelo's characters must endure. The place is a conversion of different realities, populated by demons creatures and referred to as the "End of all men", where humans lose their sanity and are devoured by their fears. The creative process for the video was divided into three parts. First, the abstract landscapes were painted with ink on watercolor paper. Second, some footage was made, to capture camera movement and to create abstract creatures. Third, using After Effects, paintings and videos were placed on top of a base shot, using the “camera tracking” feature to distribute each element in the environment. To harmonize the composition, an adjustment layer was used that dyed everything red. To add movement to the elements, the puppet tool was used. Finally, some audio effects were incorporated, to increase the feeling of discomfort intended by the piece, in order to create this disturbance and anguish. For Marcelo's characters, Presas is a place to avoid if possible, but sometimes they have to face horror out of a greater need or to help someone else. As in life, adversities come and go, and by facing them and overcoming challenges, we go beyond our limits and become something more, something better.
Ink on watercolor paper, digitally altered
30.5 x 20.3 cm
2022
The Fangs

The Fangs

by Marcelo Terashima

Art for the animation 'The Fangs', where Marcelo takes us on a journey through a nightmare dimension known as The Fangs, which was created as a setting for stories of adventure and terror that Marcelo's characters must endure. The place is a conversion of different realities, populated by demons creatures and referred to as the "End of all men", where humans lose their sanity and are devoured by their fears. The creative process for the video was divided into three parts. First, the abstract landscapes were painted with ink on watercolor paper. Second, some footage was made, to capture camera movement and to create abstract creatures. Third, using After Effects, paintings and videos were placed on top of a base shot, using the “camera tracking” feature to distribute each element in the environment. To harmonize the composition, an adjustment layer was used that dyed everything red. To add movement to the elements, the puppet tool was used. Finally, some audio effects were incorporated, to increase the feeling of discomfort intended by the piece, in order to create this disturbance and anguish. For Marcelo's characters, Presas is a place to avoid if possible, but sometimes they have to face horror out of a greater need or to help someone else. As in life, adversities come and go, and by facing them and overcoming challenges, we go beyond our limits and become something more, something better. 30.5 x 45.7 cm 2022 Media Jam
Ink on watercolor paper, digitally altered
30.5 x 13.5 cm
2022
The Fangs

The Fangs

by Marcelo Terashima

Art for the animation 'The Fangs', where Marcelo takes us on a journey through a nightmare dimension known as The Fangs, which was created as a setting for stories of adventure and terror that Marcelo's characters must endure. The place is a conversion of different realities, populated by demons creatures and referred to as the "End of all men", where humans lose their sanity and are devoured by their fears. The creative process for the video was divided into three parts. First, the abstract landscapes were painted with ink on watercolor paper. Second, some footage was made, to capture camera movement and to create abstract creatures. Third, using After Effects, paintings and videos were placed on top of a base shot, using the “camera tracking” feature to distribute each element in the environment. To harmonize the composition, an adjustment layer was used that dyed everything red. To add movement to the elements, the puppet tool was used. Finally, some audio effects were incorporated, to increase the feeling of discomfort intended by the piece, in order to create this disturbance and anguish. For Marcelo's characters, Presas is a place to avoid if possible, but sometimes they have to face horror out of a greater need or to help someone else. As in life, adversities come and go, and by facing them and overcoming challenges, we go beyond our limits and become something more, something better.
Ink on watercolor paper
30.5 x 45.7 cm
2022
Media Jam